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<?xml-stylesheet type="text/xsl" href="http://blogs.developpeur.org/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Search results matching tags 'IoC', 'WCF', 'Unity', and '.Net Framework'</title><link>http://blogs.developpeur.org/search/SearchResults.aspx?o=DateDescending&amp;tag=IoC,WCF,Unity,.Net+Framework&amp;orTags=0</link><description>Search results matching tags 'IoC', 'WCF', 'Unity', and '.Net Framework'</description><dc:language>en-US</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61019.2)</generator><item><title>Unity et WCF</title><link>http://blogs.developpeur.org/miiitch/archive/2009/09/07/unity-et-wcf.aspx</link><pubDate>Mon, 07 Sep 2009 06:00:00 GMT</pubDate><guid isPermaLink="false">7d6e5d3c-61cc-4264-bc3a-a336023fcec4:46372</guid><dc:creator>Miiitch</dc:creator><description>Je rebondis sur le billet de Thomas à propos de WCF et de la résolution du proxy WCF par Unity (ou tout autre conteneur).   Prenons cet exemple basique de service:    
    [ServiceContract]
    public interface ICalc
    {
        [OperationContra...</description></item></channel></rss>